Articles by Andrea Bauer

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My new book on “Trusting Mobile Payment Services” has just been published in German. In the book I analyze the role of trust within the development and establishment phase of mobile payment services. Even if the form of payment instruments has constantly changed in the past, the demand on its trustability has never changed. Based on complex value chains and sophisticated technical solutions, Mobile Payment services in particular demand a special trust-factor before they got accepted in the market.

What trust exactly is, which functions trust has in relation to the usage of technical systems and which certain aspects of trust in particular are interesting for Mobile Payment solutions, will be analyzed in the book.

Currently the book is only available in German, but the English-Version will follow soon.

Enjoy reading!

Vertauen in Mobile Payment Dienste

Please find hardcover version here

Please find e-book version here

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“Fly Me to the Moon” is a short video developed by APF member Heather Schlegel for the financial transaction company, SWIFT.

On the surface, it explores the future for electronic payments. Beyond that, it explores how concepts of trust, identity, ease, convenience and technology will interact with money in the future. It is told with realistic characters, emotion and social meaning, embedded in an everyday world of remarkable richness and depth.

Enjoy!

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There are plenty of airbags and restraints to keep occupants of most modern cars safe from injury during an accident, and more automakers are deploying driver assistance technology to keep collisions from occurring in the first place – even with pedestrians and others outside the vehicle. Volvo’s pedestrian detection system keeps walkers from inadvertently becoming hood ornaments, and the Swedish brand that’s synonymous with safety has even unveiled a pedestrian airbag.

By developing a system that alerts drivers to the presence of pedestrians, cyclists, road construction workers and others who have a high chance of coming in contact with a moving vehicle, General Motors hopes to reduce the 4,280 pedestrians and 618 bicyclists deaths caused by collisions with motor vehicles in 2010, according to National Highway Traffic Safety Administration. GM researchers are working on technology that will use the Wi-Fi Direct peer-to-peer wireless connection standard to allow smartphones and other connected devices to communicate with cars. Wi-Fi Direct would be integrated with existing driver-assistance systems that use sensor-based object detection to identify pedestrians and others carrying smartphones equipped with a Wi-Fi Direct app that the automaker is also developing.

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3D Desktop

The touchscreen era now hits finally the desktop computer. One month ago Microsoft presented a show case on a 3D desktop screen. The screen becomes an interface between the real and the digital world, while the interaction is based on the recognition of the movement of your hands. We think it is worth seeing!

See Through 3D Desktop, from Jinha Lee on Vimeo.

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Pingit, Barclays new service for sending money via smartphone, is seen as the next big thing in personal finance. The app, which will be extended to all UK banking customers by early March, is free to use. To send money via Pingit you need a smartphone handset – an iPhone, Blackberry and those using Android software; to receive payments you can use any handset.

Users call the recipient’s mobile number via the Pingit app, key in an amount between £1 and £300 and hit send. The money is moved between the two current accounts using the Faster Payments service, and takes as little as 30 seconds.

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10+1 myths about the mobile economy
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Adobe’s decision to increase their investment in HTML5-related efforts created perhaps the final piece of conclusive evidence that HTML5 is the current go-to technology for creating ubiquitous user experiences regardless of device. SuAnne Hall, a user experience designer at EffectiveUI, reflects the situation.

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Codecademy took something that scared people, learning JavaScript, and turned it into a game. And when it’s not intimidating, it turns out that learning how to code is something that a lot of people want to do. In its first 72 hours after launching this summer, Codecademy signed up 200,000 people for coding lessons. When it launched a New Years resolution class on Jan. 1, Code Year, it signed up 97,000 people in less than 48 hours to receive emails with weekly coding lessons. By the end of the week, more than 170,000 people had signed up for the class.

Let’s learn to code!

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Information technology has become a ubiquitous presence. By visualizing the processes that underlie our interactions with this technology we can trace what happens to the information we feed into the network.

Network from Michael Rigley on Vimeo.

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Numberlys

A charming interactive story app from Moonbot takes a pre-linguistic dystopia as the setting for a adventure tale about the invention of the alphabet. Following Moonbot’s first story “The Fantastic Flying Books of Morris Lessmore,” Numberlys also takes a literary angle of a more cinematic quality. In part an homage to Fritz Lang’s “Metropolis,” the goose-stepping society of the Numberlys is less than intimidating as its citizens waddle across the frame.

Numberlys is available on the iPad and iPhone through iTunes.

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